ANGLE has create a research relationship with the Computer Science and Computer Systems Engineering and Informatics programs at ASU. This relationship includes the participation of students enrolled in the capstone team projects in the projects on the lab.
The experience of a capstone team provides students an opportunity to apply their technical skill and knowledge of engineering principles to the development of a complex, team-oriented software project, system, or device over a two semester sequence. Students work in teams of four to six to develop a product from concept to implementation.
This projects offers an educational experience for the students and an opportunity for students to interact with faculty and work on a research team for an extended time to design and implement a project with realistic constraints and requirements.
In the last two years, six different capstone team have participating with in the lab, working on the projects described bellow:
- (2012) Lost in the Dark: Emotion Adaption
- (2013) Supporting the Assembly Process by Leveraging Augmented Reality
- (2013) Building Affective Adaptive Environments – developing the affective module
- (2013) Affective Companions for Learning Environments
- (2013) Creating an Augmented Reality (AR) experience to teach statistical sampling in the classroom.
- (2013-2014) Building Affective Adaptive Environments – the closed affective loop